tag:blogger.com,1999:blog-1991833568800031158.post5395391146784658666..comments2023-10-16T07:47:36.179+11:00Comments on Eleven Foot Pole: Side Trek #4: Court of BonesGreg Tannahillhttp://www.blogger.com/profile/00823898295759037081noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-1991833568800031158.post-39272185872140850522009-07-30T20:14:18.222+10:002009-07-30T20:14:18.222+10:00@Nick - Sorry, missed your comment first time arou...@Nick - Sorry, missed your comment first time around. Hey, are you the ex-Canberra Nick I went to school with?<br /><br />Okay, rogues are no longer gimped versus undead. Clerics and paladins are still good - in fact, even better. They've got a once-per encounter Turn Undead which deals pretty devastating damage, and all their attacks that deal Radiant damage are extra effective versus undead.<br /><br />So it's just a question of divine classes being buffed rather than anyone else being nerfed. <br /><br />The response to the "undead themed game" in 4E is the way they mix creatures. You're really encouraged to mix and match strange monster types, so even in an undead themed game you'd find the undead being helped out by hobgoblins or elementals or something bizarre. Divine characters would still be a strong choice, but on the other hand there are now four divine classes so you can build a whole party of them without overlap if you want.Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-30179897433696616372009-07-28T10:42:36.195+10:002009-07-28T10:42:36.195+10:00@Mego Thor: I'm not planning to buy the Eberro...@Mego Thor: I'm not planning to buy the Eberron module or talk about it here; I'm not really an Eberron player and I'm almost certainly not going to get the chance to run it.<br /><br />I can tell you that the Forgotten Realms one (Sceptered Tower of Spellgard) is so dire as to make Keep on the Shadowfell look like a work of art, if that helps.Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-67680745483533149122009-07-22T02:35:41.425+10:002009-07-22T02:35:41.425+10:00Greg,
Any chance of reviewing the recently r...Greg,<br /><br /> Any chance of reviewing the recently released Eberron module? Out of all of them, that's the one I'd be most likely to consider buying.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-7800284405934597252009-07-16T19:06:36.923+10:002009-07-16T19:06:36.923+10:00Thanks for answering my question guys.
-NickThanks for answering my question guys.<br /><br />-NickAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-43318159162568633822009-07-16T02:00:01.495+10:002009-07-16T02:00:01.495+10:00Not only do Clerics, Paladins, Avengers, and Invok...Not only do Clerics, Paladins, Avengers, and Invokers get a special encounter power versus undead, but they are also likely to be able to do Radiant damage, which (depending on the undead) will provide an extra 5-10 damage.<br /><br />Of course, other classes can occasional get powers that do Radiant damage, and there's magic items that do Radiant damage, so that's not entirely restricted to the Divine classes.<br /><br />All in all, I'd say that undead aren't "broken" in 4e, but that if all your players face is undead, the Divine classes are going to have a definite edge.KoalaBro2noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-53939729649108825522009-07-15T22:37:12.047+10:002009-07-15T22:37:12.047+10:00@Nick --
Rogues don't lose their damage outpu...@Nick --<br /><br />Rogues don't lose their damage output. Clerics still get a bonus attack, but it's not as overwhelming as it was in 3e. I have a cleric in the party I'm running, and it hasn't been a problem at all.Michael Cardozahttps://www.blogger.com/profile/09094749729965894311noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-33571172175074618712009-07-15T22:24:14.759+10:002009-07-15T22:24:14.759+10:00I'm kind of curious. I Haven't been bother...I'm kind of curious. I Haven't been bothered actually getting and reading 4th edition D&D. As I haven't done any roleplaying since I moved away from Canberra . So I was wondering if undead are still broken like they were in 3.0 and 3.5.<br /><br />Let me explain what I mean by broken. In 3.0 and 3.5 undead had 2 common properties. Firstly paladins and clerics could turn or destroy them. Secondly they were immune to rogue sneak attacks.<br /><br />When fighting undead creatures clerics and paladins were suddenly a lot more powerful, and rogues lost half of their damage output. These properties weren't a problem in one off undead battles, however when confronted with an undead themed game...<br /><br />I'm curious has these design flaws persisted into 4.0?<br /><br />-NickAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-35894360987959962812009-07-14T11:34:59.922+10:002009-07-14T11:34:59.922+10:00Point taken.Point taken.Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-69395811637522925442009-07-14T03:26:31.748+10:002009-07-14T03:26:31.748+10:00That's true, I'd expect you to at least be...That's true, I'd expect you to at least be glad the undead are actually minotaurs this time; if I recall correctly, you recently complained about some lost opportunities for such.Randynoreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-44031710028846443072009-07-13T23:34:31.014+10:002009-07-13T23:34:31.014+10:00Hey man, at least it's actually minotaurs.Hey man, at least it's actually minotaurs.Toddhttps://www.blogger.com/profile/08229931892073781338noreply@blogger.com