tag:blogger.com,1999:blog-1991833568800031158.post3811578723325708263..comments2023-10-16T07:47:36.179+11:00Comments on Eleven Foot Pole: MurkelmorGreg Tannahillhttp://www.blogger.com/profile/00823898295759037081noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-1991833568800031158.post-41089366005806165852009-07-13T11:16:17.960+10:002009-07-13T11:16:17.960+10:00My group just took down Murklemore last night. Wha...My group just took down Murklemore last night. What's worse, we managed to bring the Murklemore encounter and the ogre battle down on ourselves at the same time. <br /><br />I have no idea how we survived it. The DM tells me that the two combined are a level 11 encounter. We're level 6.<br /><br />Anyway, back on topic - Murklemore was foreshadowed for us when we went to speak to Brugg in Rothar's taproom. He (after being bribed)told us about the Grimmerzhul and Murklemore, indicating he was a "nasty piece of work".<br /><br />Needless to say, having Brugg hold such an opinion of him established Murklemore as a villain to be feared.Colmarrnoreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-82663696316868467592009-07-10T09:26:53.080+10:002009-07-10T09:26:53.080+10:00@Hugemelon - The upcoming encounters in the Well o...@Hugemelon - The upcoming encounters in the Well of Demons by and large aren't susceptible to that tactic, so there might be some help there.<br /><br />@FalconGK81 - The short version of the modified ending is this: after the players return from the Horned Hold and do the Interlude, Murkelmor turns up in the Seven Pillared Hall with a squad of Duergar and declares that although his people have been at peace with the Mages of Saruun for nearly a generation, this unprovoked attack on the Duergar by denizens of the Hall puts an end to that - the Grimmerzhul nation is annexing the Hall and residents have three days to clear out. <br /><br />Orontor then reveals that, originally, the Mages would have been able to protect the hall, but he's the last one remaining and most of his most powerful magics were stolen by Paldemar when he went rogue, along with the control amulets of almost all the Bronze Warders. If players are able to find Paldemar they may be able to recover the stolen artifacts and use them to save the Hall.<br /><br />When they get to the last dungeon (the Tower of Mysteries) the three encounters there are intercut with scenes from the Hall, where the player control the residents as they organise the defence against the Duergar; a tide of dwarves rushes over the hall and many of the NPCs the players have met die bravely. <br /><br />Finally the players defeat Paldemar and complete the ritual he was going to use to seize control of the Warders; an army of bronze minotaurs rises from the labyrinth and marches to the defence of the Hall. The Duergar are routed, the Hall is saved, and Orontor proposes the establishment of a new, more responsible Order of Saruun based around the principles of heroism the players have demonstrated.<br /><br />(Plus a bunch of character-specific stuff unique to my group.)Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-55651216408972897072009-07-10T06:41:47.741+10:002009-07-10T06:41:47.741+10:00I dont' want to stop him from doing it all tog...I dont' want to stop him from doing it all together, he does enjoy it (and it's smart most of the time), but the few times i've stopped him from doing it he's been really challenged.<br /><br />I'll try sneaking some mobs up behind him.... see how that goes.<br /><br />I'm thinking about having more doors lock behind them as well but i can't really think of a way to make that happen in normal hallways and rooms and such.Hugemelonhttps://www.blogger.com/profile/06041423597381550908noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-22910466203113734552009-07-10T06:32:54.754+10:002009-07-10T06:32:54.754+10:00@Hugemelon It keeps him using his at will only, so...@Hugemelon It keeps him using his at will only, so if he goes out of his way to setup opportunities to do this, just let him. I don't think it is particularly devestating.<br /><br />If you want to challenge him, occasionally design encounters where the monsters can get around behind the party as well as in front, so that there isn't such a great place to hide. You have less opportunity to do this if you are just going to runt he modules, but you can try and change the layout of some of the combats to do this. Just don't do it all the time. Let them have their fun.FalconGK81noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-34246075035804326712009-07-10T05:48:01.048+10:002009-07-10T05:48:01.048+10:00OK, i'm saying this here because it happened i...OK, i'm saying this here because it happened in this room quite a bit. I have a sorcerer in my party and he LOVES to sit in doorways and use stormwalk to shoot at things in the room and then shift out of line of sight. He basically uses this to never be in any danger, and rarely comes out of his hiding spots. <br />What would you guys suggest to do to get him to stop doing it. I can't tell him i won't allow because thats not fun, but i'd like to try to use the environment or something to get him deeper into the fights with the rest of the group.Hugemelonhttps://www.blogger.com/profile/06041423597381550908noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-10272122148259361602009-07-10T00:43:14.394+10:002009-07-10T00:43:14.394+10:00quote: "substantially modified finale to the ...quote: "substantially modified finale to the module."<br /><br />I for one hope we get to see this.<br /><br />Thanks for the great post Greg. I think you make a lot of great points. My players finished Murkelmor a couple of sessions ago. I also had him fight to the death. He is a Paladin after all, I thought fleeing was beneath him.<br /><br />I wish I'd thought to introduce him sooner in the module, such as having him show up in the Seven Pillared Hall bullying people around and such. My players seemed to enjoy the fight anyways.FalconGK81noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-74517924170950723222009-07-09T23:20:03.773+10:002009-07-09T23:20:03.773+10:00I'm much the same way, so I've been trying...I'm much the same way, so I've been trying to set up blogger to do the same thing. I didn't take our time difference into account, so I wasn't expecting to see the next post until 10pm MY time. Glad it's working.Toddhttps://www.blogger.com/profile/08229931892073781338noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-12191854287201046582009-07-09T22:10:17.997+10:002009-07-09T22:10:17.997+10:00Excellent. Actually my worry was that it would hi...Excellent. Actually my worry was that it would hit too soon; it and the next post briefly flashed up on the site while I was screwing with scheduled publishing and then got taken down again.<br /><br />I'm a sporadic writer; if things published at their natural pace you'd get four things on a Monday and then nothing the rest of the week. So the plan is to schedule things to no more than one a day, at 10 pm.Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-32787414987997290492009-07-09T21:29:37.403+10:002009-07-09T21:29:37.403+10:00If it helps at all (and it probably doesn't) &...If it helps at all (and it probably doesn't) "Too Many Gods" has already hit my newsreader.Toddhttps://www.blogger.com/profile/08229931892073781338noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-19807118619466646472009-07-09T10:33:10.990+10:002009-07-09T10:33:10.990+10:00Thanks Crazyred!
I'd originally intended (a) ...Thanks Crazyred!<br /><br />I'd originally intended (a) not to do every single encounter of Thunderspire and (b) to not go to deeply into remixing the as-printed stuff unless there were actual errors or unplayable aspects, but I'm doing some of that after all given the feedback I'm getting.<br /><br />Now if I could only get Blogger's post scheduling to start working properly again. There's something supposed to go up at 10 pm Canberra time tonight but don't be surprised if it stuffs up again and I have to put it up manually tomorrow morning.Greg Tannahillhttps://www.blogger.com/profile/00823898295759037081noreply@blogger.comtag:blogger.com,1999:blog-1991833568800031158.post-45896986128620545632009-07-09T09:58:10.492+10:002009-07-09T09:58:10.492+10:00I like both the inclusion of "Improvements&qu...I like both the inclusion of "Improvements" and your suggested improvements themselves. You really have a handle on storytelling.<br /><br />As I've said before, I like these posts better than the module itself!brandykrusehttps://www.blogger.com/profile/00188759625786631969noreply@blogger.com